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RULES FOR COMPETITION

(Kyong Gi Kyu Jong)

SECTION I. GENERAL

Article 1. These rules are to be applied to every individual and / or national group taking part in any Taekwon-Do competition sponsored by the International Taekwon-Do Federation.

Article 2. The purpose of these rules is to elevate the quality of Taekwon-Do by scoring, in total, every aspect and provide an equal chance for all participants to show the ultimate of their abilities.

SECTION II. EXECUTIVE COMMITTEE

Article 3. The juries, judges and referee will be selected from the rolls of certified umpires in the International Taekwon-Do Federation. The executive committee will consist of the following members:

a. Juries 3

b. Referee 1

c. Judges 4

d. Timekeepers 2

e. Recorders 2

f. Photographers 3

g. Match executive 1

h. Physicians 2

i. Publicity officer 1

j. Reporters unrestricted

Article 4. Duties:

a. The juries will be seated in the place of honor in front, and will render final decision in the case of a tie or dispute by a majority vote.

b. The referee will be in the ring to control the competition.

c. The judges will be seated in each of the four corners of the ring.

d. Timekeepers will be seated at ringside to check and indicate the beginning, end, and continuation of each competition.

e. The recorder will be seated at ringside to keep contest records.

f. Photographers, provided by the organizing committee to photograph actual scenes, especially patterns and sparring, will provide video tape recordings for use in the event of dispute.

g. The match executive will be responsible for conducting the events of the competition.

h. The physician is responsible for medical examinations and treatment of any competitors injured during competition.

i. The publicity officer will provide the publicity for the competition.

SECTION III. COMPETITION

Article 5. Division of competition: Competition is divided into team match and individual match1), participation is reserved for fourth degree and below.

Article 6. Composition of Teams: Teams will consist of five regular competitors, plus one competitor in reserve. Contestants are assigned numbers and competition will proceed in numerical order.

Article 7. Order of Match: Pattern, sparring, power2), and special technique.

a. Team Match

(1) Pattern: one optional and one3) designated.

(2) Sparring: free sparring.

(3) Power4): with forefist, knife-hand, footsword, ball of the foot, and back heel.

(4) Special technique: flying high kick, overhead kick, flying turning kick, mid-air kick (360 degrees), and flying reverse turning kick.

(5) Power 5)and special technique will be performed only by team representatives6) in case the score is in a tie.

7) (6) In case of a tie score only pattern will be competed to decide the winner for team match.

(7) Each team must perform all match competitions.

b. Individual Match (male):

(1) Pattern: one 8)designated.

(2) Sparring: free sparring

(3) Power: 9)with forefist, knife-hand, footsword, ball of the foot, and back heel.

(4) Special technique: flying high kick, overhead kick, mid-air kick, flying turning kick, and flying reverse turning kick.

c. Individual Match (female):

(1) Pattern: one10) designated.

(2) Sparring: free sparring.

(3) Power11): with knife-hand and footsword.

(4) Special technique: overhead kick12), or flying high kick.

13) (5) Individual pattern competition is to be conducted between corresponding degree black belts. eg, 1st degree vs. 1st degree and so on.

Article 8. 14) System of tournament.

a. Competition will be decided by the pyramid tournament system15) as far as pattern and sparring are concerned.

16)

b. The individual match events are divided as follows:

weight (chegup) male (namja) female (yoja)
micro (aju jagun) 54 kg 52 kg
light (kabyoun) 63 kg 58 kg
middle (kaunde) 70 kg 63 kg
heavy (mukoun) 80 kg 70 kg
hyper (gajang khun) over 80 kg over 70 kg

17)

c18). Individual competitors may enter any or all of the categories. 19)

Article 9. Dress and Ring Requirements:

a. Though competitors must wear practice suits during competition, they are allowed to wear dressing gowns during intervals to prevent chills.

b. Ring size will be a nine by nine meter wooden floor raised ten centimeters off the ground.

Article 10. Awards:

a. First, second, and third place prizes for team match.

b. First, second, and third place prizes for individual match.

c. First, second, and third place prizes for patterns.

d. First, second, and third place prizes for sparring.

e. First, second, and third place prizes for power20).

f. First, second, and third place prizes for special techniques. 21)

Article 11. Scoring Criteria:

a. Pattern:

22) Points will be awarded for each of the following items:

(1) Accuracy of diagram

(2) Equilibrium

(3) Breath control

(4) Smoothness of movement

(5) Timing of each movement

(6) Power

(7) Rhythmic movement creating a sine wave 23)

(8) Characteristic beauty

b. Sparring:

(1) Time Allowance 24)(Shigan Baedang)

Two minutes for sparring; however, if no score is made within two minutes, an additional two minutes are allowed after a one minute interval. If at this time, no score is made, the jury will decide the winner.

(2) Injury 25)(Busang)

When a contestant is not able to continue the match due to injury, the party responsible for the injury will be loser26). If no determination can be reached as to responsibility, the jury will decide the winner.

(3) Disqualification 27)(Silkyok)

(a) Misconduct against the referee

(b) Intentionally attacking a vital spot, disabling an opponent

(c) Committing more than three fouls

(d) Ignoring referee's instructions more than twice

(4) Fouls 28)(Banchik)

(a) Loss of temper

(b) Insulting an opponent in any way

(c) Biting or scratching

(5) Warnings 29)(Kyongko)

(a) Stepping out of the ring (both feet)

(b) Falling down whether intentionally or not, except to score a point

(c) Attacking a fallen opponent

(d) Intentionally avoiding close fighting30)

(e) Holding or clawing

(6) Demerit 31)(Kamjom)

(a) Committing more than three warnings

(b) Every demerit is counted as a loss of one point

(7) Points (Dukjom)32)

(a) Attack Decisive Blow

I) Attacking tool must focus within two centimeters of a vital spot.

II) An appropriate attacking too! must be used.

III) Correct posture must be maintained.

IV) Attacking tool must be delivered in a forceful manner.

V) Attack must be delivered from a proper distance.

(b) Defense Perfect Block

I) Defender must maintain complete balance.

II) An appropriate blocking tool must be used.

III) Block must be powerful and accurate.

IV) Defense must be maintained at a proper distance.

V) Opponent's balance must be broken.

(8) Scoring33) (Chejom) 34)

(a) One point will be awarded for:

I) Hand attack directed to mid or high section.

II) Foot attack directed to mid section.

III) Perfect Block

(b) Two points will be awarded for:

I) Foot attack directed to high section.

II) Hand attack while in air (both feet must be off the ground).

III) Jumping or flying kick directed to mid section.

(c) Three points will be awarded for:

Jumping or flying kick directed to high section. No contact is allowed, but close enough to the body, within 2 cm.

(9) Vital Spots35) (Ghupso)

Listed below are the only vital spots recognized in competition: philtrum, temple, point of the chin, upper neck, neck artery, armpit, solar plexus, ribs, floating ribs, abdomen, and leg joint.

c. Power36):

Every board will be 30 cm. by 30 cm. by 1.27 cm. thick. The prize for the power37) will be awarded to the competitor who can break the most boards. Every competitor will have only one chance.

d. Special Techniques:38) 39) (1) Flying high kick (one board) at least 220 cm. high. The prize will be awarded for the highest kick.

(2) Overhead kick (one board). The prize will be awarded to the competitor who can jump the farthest overhead. The height of the obstacle will be 70 cm.

(3) Mid-air kick—360 degrees (one board), 130 cm. high. The prize will be awarded for the highest kick.

(4) Flying turning kick (one board) at least 180 cm. high. The prize will be awarded to the highest kick.

(5) Flying reverse turning kick (one board), 150 cm. high. The prize will be awarded for the highest kick.40) Every competitor will have two chances.

41) Note:

i. Neither domestic nor international instructor is allowed to participate in any tournament as he is considered to be a professional in Taekwon-Do.

ii. The winning team will be chosen according to the total number of medals.

JUDGE PAPER

Note: With one notable exception the differences between the Condensed Encyclopedia pg 739-740 and the 15 volume are minor; specifically the points allocated to scoring elements may differ and the Condensed Encyclopedia has the size of its papers truncated to fit into less space. Here I have used the point allocation per the Condensed Encyclopedia but the layout from the 15 volume set. The one notable exception is that in the Condensed Encyclopedia the Judge Papers for patterns have exchanged the word “Smoothness” for “Exactness” despite all other information in this section in both versions of the text only using the term “Smoothness” and having no reference to “Exactness” at all. In order to maintain consistency here I have retained the use of “Smoothness” but the reader should be aware that this may be subject to dispute depending on which reference is being used by the tournament runner.

Judge Paper Corner Number
Signature:
A B
PATTERN: team team
Designated Team Work 4 4
Diagram 1 1
Power 1 1
Smoothness 1 1
Timing 1 1
Equilibrium 1 1
Beauty 1 1
Optional Team Work 2 2
Diagram 1 1
Balance 0.5 0.5
Smoothness 0.5 0.5
Timing 0.5 0.5
Power 0.5 0.5
Beauty 0.5 0.5
Total:
Jury Signature:
Judge Paper Corner Number
Signature:
A B
PATTERN: Individual Individual
Designated Diagram 2 2
Power 2 2
Equilibrium 1 1
Breath Control 1 1
Smoothness 1 1
Timing 1 1
Rhythm 1 1
Beauty 1 1
Optional Diagram 1 1
Power 0.5 0.5
Equilibrium 0.5 0.5
Breath Control 0.5 0.5
Timing 0.5 0.5
Rhythm 0.5 0.5
Beauty 0.5 0.5
Total:
Jury Signature:
JUDGE PAPER CORNER NUMBER
Signature:
SPARRING A B
Foot while flying H.S 3
Hand while flying H.S 2
Foot spot
Foot while flying M.S
Hand spot H.S or M.S 1
Foot spot M.S
Perfect block
Fouls Loss of temper
Insulting
Biting or scratching
Warnings Stepping out
Falling down
Attacking a fallen opponent
Avoiding contact
Holding or clawing
Injury
Disqualification
Total Points
Jury Signature:

1)
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